Ideally, at the end of your turn or after your combo is finished, you will have a face-up Fateful Adventure, an Adventurer Token equipped with Dracoback, the Rideable Dragon, and Wandering Gryphon Rider in face-up defense position
Just compare it to Path to Exile: you give your opponent a basic land
It can only be blocked by legendary creatures, so its more likely to trade with a commander or another big, scary threat
If removing threats and drawing cards is your game, you've found your home
Winter is the best commander to use with Death Toll, but there are two other potential commanders
Not providing a Voltron creature with hexproof is a mistake you can punish people for thanks to Disarm